🇬🇧 Harnessing Wind Energy | | : UK - England Year 6

🇬🇧 Harnessing Wind Energy

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UK - England Year 6

Challenge students to learn about sustainable development in wind power. Discovering where you can find strong winds on the Earth and the history and future of wind power. Students will also make wind turbine prototypes and further their learning with extension activities.

Cover image

Warm-up

Explore what causes the wind and global wind patterns and how we harness into energy.

Imagine

Discover the present and future of wind power and its contribution to sustainable development.

Create

Create a simple vertical axis turbine and tinker with catching the wind.

Build

Build a horizontal wind turbine as a model for wind power.

Reflect

Share your learning through written reflection on wind power and wind turbines.

Challenges

Extend your learning through real-world design challenges.

SDGs

Goal 7

Ensure access to affordable, reliable, sustainable and modern energy for all.

Understand the disparities in energy access and its impact on communities. Begin with a reflective activity where students share their understanding of energy sources and their availability in different parts of the world. Encourage brainstorming of actions students can take to promote clean energy adoption, such as raising awareness, advocating for policy changes, or participating in energy-saving initiatives.

Goal 11

Make cities and human settlements inclusive, safe, resilient and sustainable.

Understand the challenges faced by individuals living in urban areas. Conduct case studies of cities that have successfully implemented sustainable urban planning strategies, allowing students to analyze the benefits and challenges. Conduct interactive sessions explaining the environmental impacts of urbanization, including pollution, waste management, and loss of biodiversity. Assign projects or discussions that challenge students to research and propose solutions for minimizing the negative environmental effects of urban growth. Challenge students to design and implement community improvement projects, such as creating public art, organizing clean-up events, or starting community gardens. Provide guidance on project planning, implementation, and measuring the impact of their initiatives on community well-being. Assign students to research and present on urban policies, initiatives, or organizations that promote sustainable cities and communities. Guide students in creating awareness campaigns or presentations to raise public awareness about sustainable urban practices and advocate for policy changes.

National Curriculum

KS2-1

Use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups.

I can research and design a range of interesting, useful and appealing products that are aimed at certain people or groups.

KS2-2

Generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design.

I can develop and communicate my ideas through discussion. I can develop and communicate my ideas through sketches. I can develop and communicate my ideas through diagrams. I can develop and communicate my ideas through models. I can develop and communicate my ideas through patterns. I can develop and communicate my ideas through computer-aided design.

KS2-1

Investigate and analyse a range of existing products.

I can explore products, say how good they are and explain how they could be better

KS2-2

Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

I can explain how good my own product is, listen to the views of others and explain ways I could make it better.

KS2-3

Understand how key events and individuals in design and technology have helped shape the world.

I understand how key events and people in design and technology have helped shape the world.

KS2-1

Apply their understanding of how to strengthen, stiffen and reinforce more complex structures.

I can build structures and explore how they can be made stronger, stiffer and steadier

KS2-2

Understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages].

I can explore and use things like gears, pulleys, cams, levers and linkages in my product.

KS2-3

Understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors].

I understand and can use electrical systems, such as series circuits incorporating switches, bulbs, buzzers and motors in my product.

KS2-4

Apply their understanding of computing to program, monitor and control their products.

I can use computing to program, monitor and control my product.

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