KS2-1
Use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups. | I can research and design a range of interesting, useful and appealing products that
are aimed at certain people or groups. |
KS2-2
Generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design. | I can develop and communicate my ideas through discussion. I can develop and communicate my ideas through sketches. I can develop and communicate my ideas through diagrams. I can develop and communicate my ideas through models. I can develop and communicate my ideas through patterns. I can develop and communicate my ideas through computer-aided design. |
KS2-1
Investigate and analyse a range of existing products. | I can explore products, say how good they are and explain how they could be better |
KS2-2
Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work. | I can explain how good my own product is, listen to the views of others and explain ways I could make it better. |
KS2-3
Understand how key events and individuals in design and technology have helped shape the world. | I understand how key events and people in design and technology have helped shape the world. |
KS2-1
Apply their understanding of how to strengthen, stiffen and reinforce more complex structures. | I can build structures and explore how they can be made stronger, stiffer and steadier |
KS2-2
Understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages]. | I can explore and use things like gears, pulleys, cams, levers and linkages in my product. |
KS2-3
Understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors]. | I understand and can use electrical systems, such as series circuits incorporating switches, bulbs, buzzers and motors in my product. |
KS2-4
Apply their understanding of computing to program, monitor and control their products. | I can use computing to program, monitor and control my product. |
KS2-1
Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. | Year 3 - I can design and create programs. Year 4- I can use simple selection in programs. Year 5- I can create programs by decomposing them into smaller parts. I can use selection in programs. Year 6- I can use a range of sequence, selection and repletion commands combined with variables as required to implement my design. I can create procedures to hide complexity in programs. |
KS2-2
Use sequence, selection, and repetition in programs; work with variables and various forms of input and output. | Year 3 - I can write programs that accomplish specific goals. I can use repetition in programs. I can work with various forms of output. Year 4- I can work with various forms of output. Year 5- I can use conditions in repetition commands. I can work with variables. Year 6- I can identify and write generic code for use across multiple projects. |
KS2-3
Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. | Year 4- I can use logical reasoning to systematically detect and correct errors in programs. Year 5- I can create programs that control or simulate physical systems. I can evaluate my work and identify errors. Year 6- I can critically evaluate my work and suggest improvements. I can identify and use basic HTML tags. |